RPG Review – Psionic Items of Legend: Crown of Chaos

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Crown_of_ChaosBy Endzeitgeist

Psionic Items of Legend: Crown of Chaos is 6 pages long, 1 page front cover, 1 page editorial/introduction, 1 page SRD, leaving us with 3 pages of content, so let’s take a look at DSP’s latest Legendary Item, i.e. item that grows in power over the levels.

The tale of the Crown of Chaos is one of the downfall of a talented wilder come queen named Magdylyne, self-proclaimed and bitter queen of chaos, and thus her crown requires the wilder-ability to overchannel. The item has 5 power-progressions (5thth, 10th, 15th and 20th level unlock new powers) and contrary to what the item’s table says (it mentions a lesser psicrown), the crown instead act as a greater psicrown of force and fire. Unlike the basic item, all powers the crown grants count as being a part of the powerlist of the class – great for the power-starved wilders. The crown may also provide power points for augmenting purposes, but the wielder pays for this with non-lethal damage – I assume this damage does not require a concentration check to properly manifest, but the item does not specify either way. At higher levels, the crown nets the wearer a reroll and even starts regenerating power points. As a capstone, the crown delivers a miss chance as well as forcing two rolls for saves and skill checks, taking the worse result.

The final page contains the item-stats for regular Psicrowns of Lesser Fire and Force and their True versions.

Conclusion:

Editing and formatting are ok, though glitches at this length weigh heavily on my scale. Layout adheres to a printer-friendly two-column b/w-standard with a nice full-colour artwork for the crown. The pdf has no bookmarks, but needs none at this length.

The crown per se is a great item that greatly enhances the experience of running a wilder, but at the same time, it suffers from issues: Not being able to decide which type of psicrown (lesser, greater?) it is would be one, another flaw is more thematic – the chaos-aspect is mostly missing from the crown – apart from the capstone and a relatively boring reroll, the link between theme and crunch is more tenuous than I would have enjoyed – a tighter focus would have helped here. Hence, my final verdict will clock in at 3 stars.

Endzeitgeist out.

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