Rakham Vale: Interview with Brian Saliba
Rakham Vale is an RPG inspired by the work of iconic artist Arthur Rakham. In this episode we have an interview with co-creator, Brian Saliba.
This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 435 a podcast about the people who make and the people who play tabletop board games and roleplaying games.
If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on firstname.lastname@example.org or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina
And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you.
When the world was one hundred years younger, during the Golden Age of British Book Illustration, Arthur Rackham and his paint box gave birth to some of the most transportive, iconic, and magical images of all time. His work brought to life characters and settings from famous fairy tales, ancient mythology, and timeless classics.
In Rackham Vale these images are given new life for use in your tabletop role-playing games. Rackham’s characters, creatures, and scenes become NPCs, villains, and a hidden-vale, sandbox setting that can be dropped into any RPG campaign that could do with a touch of magic, mystery, and old-time weirdness.
In addition to high adventure, weird creatures, dark sorcery, and oodles of riddling, tricksy, ribald fairy folk, you’ll find:
- 154 pages and 100+ Rackham illustrations.
- An original map by Joe N. Brown.
- An original factions graphic that charts relationships for easy reference.
- Dozens of adventure hooks.
- A fully illustrated bestiary of 24 new creatures based on Rackham’s artwork.
- Tables for generating new settlements and creatures that fit the setting.
- A preparation checklist for GMs.
- Content that prioritizes accessibility and utility.
- Stats for OSE, although the setting is compatible with and easily adapted to other systems.
154 pages, A5-size, color throughout
Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world. The theme tune is by Kev Adset.
Let me know what you think about the podcast by emailing me at email@example.com or on our FB page. You can also follow on Twitter @gmsmagazine.
Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there.
Join us in our Discord Server: https://discord.gg/fHaKNPe
Visit other #GMSMagazine productions:
For our main channel: http://bit.ly/GMSmagazine
For our #podcast: https://goo.gl/M54zau
Follow us on #Twitter: https://goo.gl/moZgvK
Our #Facebook page: https://goo.gl/YkbQIj
Thank you once again and, until next time, game on!