More Random Encounters Remastered

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98061[1]By Thilo Graf

This pdf from Purple Duck Gamesis 34 pages long, 1 page front cover, 1 page editorial, 4 pages SRD, leaving 28 pages of content for Purple Duck Games’ latest compilation of random encounter tables, so let’s take a look…

I already elaborated on my relation with random encounters in the review of this file’s predecessor, so I won’t bore you with a repetition of it. I’m rather excited to see whether this installment holds up to the standard of the stellar predecessor. So, what exactly do we get in this installment?

We kick off with techniques and advice to foreshadow random encounters, e.g. via 8 clues or via dispositions (first introduced in the predecessor of this pdf). Here, the sample is the watery mayday-scenario, again with 8 different ready-made examples. To make sure that our random encounters don’t happen in an amorphous vacuum, we are introduced to a wide variety of new terrain features and even a new hazard before we delve into the massive crunchy tables of this installment:

First are the Frigid Peaks, going up to 460 on the d%-table two new hazards/traps and disposition and terrain features. The Grand Marketplace, Haunted Ruins, The Road, Storm-wrecked Coasts and even an Undercity, the extremely detailed locations make this installment just as useful as its predecessor.

Conclusion:

Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to the 2-column standard and the b/w-artwork is neat. The pdf comes with extensive bookmarks. Once again David Nicholas Ross delivers more tools for the ever hungry DM’s toolkit and the quality and usability of the presented material is once again, excellent. Although, at this point I have to admit that I’d love to see a book devoted to dispositions in the future. As written, I enjoyed the pdf especially due to the low price and quality of both the tables and crunchy bits herein. If you’re looking to expand a toolbox even further after e.g. RSP’s Caves & Caverns and the predecessor of this neat pdf, this will be exactly what you’ve been clamoring for. My final verdict will thus be once again 5 stars with the disclaimer that in the third installment I’d like to see more dispositions and/or unique terrain-specific hazards/terrain features.

Endzeitgeist out.

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