The Hobbit
The Hobbit is a light “roll and move” game with simple conditional ”success vs. failure” mechanics. There is very little player interaction to speak of, reducing the game to little more than a race to the finish line.
The Hobbit is a light “roll and move” game with simple conditional ”success vs. failure” mechanics. There is very little player interaction to speak of, reducing the game to little more than a race to the finish line.
Old School Magic by Charles Rice is a 29 page supplement for the Old School Reference and Index Compilation (OSRIC) which, for those of you not familiar with the OSR, is an Advanced Dungeons & Dragons retroclone originally written by Matthew Finch. Old School Magic expands on the OSRIC magic system by presenting a breakdown of magic levels from low to high, new ways of implementing spells, new magical archetypes, and new spells.
The Art of H.P. Lovecraft’s Cthulhu Mythos is a journey into the dark and haunting images inspired by the books and stories of the Cthulhu Mythos. Within its nearly 200 pages, some of today’s most talented artists give you a glimpse of the haunting and macabre images inspired by author H.P. Lovecraft. From the sanity-destroying Great Old Ones to the mad cultists who worship them, from the gangsters of the Roaring ’20s to the terrors of the 21st century, this book brings to life the dark and compelling images of the Cthulhu Mythos.
Skull Mountain by Faster Monkey Games is a 36-page adventure module for the Labyrinth Lord Roleplaying Game. This is a review of the PDF I purchased from RPGNow. It uses a two-column, right-aligned layout with a clean, readable font. The font is fairly small, which means a lot of content is packed into its 36 pages. The writing is clear and the editing is good (I actually can’t recall any typos).
Divine Foes is a short PDF supplement for the Divinity system. The layout is a simple 2 column affair with a good sized font and no real art save for a background design on the pages themselves. The pages are designed to look old and faded, with a vaguely arcane symbol imprinted in the centre. While I like the virtual aging of the pages, I’m not a fan of the background image. While subtle, it draws my eyes away from the text and makes the PDF more challenging to read than it needs to be.
Lovecraft based games have been around for over two decades now. The first Role Playing Game came out in the 80’s and many editions of the game have graced our shelves ever since. From the initial percentile based based system that still stands, to the Monte Cook version of the game that attempted a D20 system conversion with not terribly good results and now, the Gumshoe System that rules Trail of Cthulhu, and it does it admirably.
By Fantasy Flight Games Mean, morbid disposition—and a secret drinker if you could judge by the empty bottles in his
By Fantasy Flight Games The city of Cadwallon is renown for its intrigues and power struggles. Within the most exclusive
Posted in Board Game Dialog on August 31, 2010 by Michael Schroeder Each type of gaming has it’s place, be
Board games vs. video games and my progression into table top gaming Read Post »
DEATHWATCH is the newest Warhammer 40K Roleplaying game from Fantasy Flight Games, taking players into a whole new realm in the ‘Grim Darkness of the 41st Millenium’. Following on from their succesful DARK HERESY and ROGUE TRADER titles, DEATHWATCH now gives players the chance to play the super-soldiers of the Imperium: the Space Marines.