101 Renegade Class Feats (PFRPG)
This pdf from Rite Publishing is 21 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages of advertisement, leaving 16 pages of content for the new feats.
This pdf from Rite Publishing is 21 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages of advertisement, leaving 16 pages of content for the new feats.
This first instalment of Purple Duck’sPurple Mountain dungeon is 30 pages long, 1 page front cover, 1 page editorial, 1.5 pages SRD and 1 page advertisement, leaving 25.5 pages of content for the first level of the dungeon.
By Thilo Graf This pdf from Super Genius Games is 19 pages long, 2/3 of a page front cover, 1
This pdf from Raging Swan Pressis 32 pages long, 1 page front cover, 1 page blank inside of the front cover, 1 page editorial, 1 page ToC (including the foreword), 1 page advertisement, 1 page SRD and 1 page back cover, leaving 25 pages of content, so let’s check out these ready-to-drop in encounters for the woods!
Back in August, I had great fun interviewing the 2 wild and crazy guys from Italian publishers Albe Pavo, Matteo Santus and Jocularis, for the G*M*S* Magazine podcast where they told me about their upcoming new game, Sake & Samurai.
As a long-time war gamer, I have been very remiss. I’ve never really played block war games. I guess I just never found them appealing but I couldn’t tell you why to be honest. So its about dang time I discovered whether I’m missing anything don’t you think?
By Paco Garcia Jaen When is about games you can safely introduce to anyone, you probably can’t get it wrong
This week, Raging Swan Press is proud to announce the release of Villains III a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Creighton Broadhurst and Julian Neale.
Let me say this loud and clear. I like Elder Sign. I have played that game a lot of times, both alone and with friends and I like the simple mechanics, the chance of dice, the artwork, the limited cooperation between players… I like the game a lot. Thus when I heard the app was out, I took my shiny iPad and bought it right away.
Kuznia Gier is one of the companies I got to meet with at Spiel and they were kind enough to give me a copy of their game Alcatraz for review. Apart from looking gorgeous, the game has some interesting mechanics.