#30 Battle Standards
This pdf from Rite Publishingis 17 pages long, 1 page front cover, 1 page editorial, 1 page advertisement and 1 page SRD, leaving a total of 13 pages, so let’s check this out!
This pdf from Rite Publishingis 17 pages long, 1 page front cover, 1 page editorial, 1 page advertisement and 1 page SRD, leaving a total of 13 pages, so let’s check this out!
Tweet RPG is a free online game that allows you to play through Twitter. I must admit the concept is not that easy for me to grasp, so I was very happy to chat with Samuel so he could explain everything!
Interview with Samuel James Richard III from Tweet RPG at the UK Games Expo Read Post »
By Paco Garcia Jaen Recently my friend Mark Rivera made a bold statement: “Cards Against Humanity is Bad for the
This pdf from Clockwork Gnome Publishingis 45 pages long, 1 page front cover, 1 page editorial, 1 page ToC/SRD, 1 page back cover, leaving us with a total of a whopping 41 pages of content, so let’s check this out!
This module from Adventureaweek.com is 47 pages long, 1page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving 42 pages of content so let’s check this out!
The second level of PDG’s old-school dungeon delve in the purple mountain from Purple Duck Games is 28 pages long, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving 22 pages of content, including one page map, so let’s check this out!
This being a fiction anthology from Rite Publishing, I’ll break the format of my usual reviews and instead try to provide a kind of teasers of this selection of short stories inspired by one of the best RPG-supplements of the last couple of generations. that being said, very minor SPOILERS abound.
Welcome to the new episode of the boardgame edition of the G*M*S Magazine Podcast.
In this episode we have an interview with David Sirlin, from Sirlin Games fame; creators of Yomi, Puzzle Strike and Flash Duel. Arguably the best fighting games out there, though you’ll have to play them to find out if they’re as good as I think they are (and I think they’re very good!).
The G*M*S Magazine Podcast Episode 48–Boardgame Edition with Sirlin Games Read Post »
By Thilo Graf This entry of Purple Duck Games‘ Fehr’s Ethnology-series is 11 pages long, 1/2 a page front cover/editorial,
There has been a great deal of hand-wringing about the lack of what people are calling “true criticism” in the board game industry, of late. What the hand-wringers are wringing wildly about is the idea that there aren’t enough truly in-depth reviews on games, or games that speak from a level of experience; from the perspective of someone who has either mastered the game or has a trained enough eye to be able to spot the flaws in the gem that is a boardgame without actually having played it to death.
Consumerism, Criticism, And The Bernays Effect On The Board Game Industry Read Post »