January 2011

Voell’s Garden

The pdf starts with 1 page containing the whole map of Voell’s Garden and then dives into the in-character introduction to Voell’s Garden, interspread with 5 detailed maps of the respective parts of Voell’s Graden

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Forbidden Island review

There are times when one needs a quick, fun and easy game to spend a few minutes between chores, or while waiting for something. It doesn’t have to be a masterpiece, it doesn’t have to be amazing, it just have to be fun. Forbidden Island does that really well.

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The Temple of the Chained Demon

The author of this adventure is unknown. If you know him/her (or if indeed you are he/she), please do contact us. A campaign for 1-3 4th-8th level characters, 1 a wizard (an NPC mage will do). This is a two-quest campaign. The first quest involves rescuing a princess from a tower controlled by an evil wizard, the second quest involves reaching a certain temple before the wizard’s brother can free the Demon locked inside of it.

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Haunting Signals

The pdf kicks off with three levels of hauntings and offer a staple of haunting-like things that happen in such areas. While they are ok, they suffer from being a bit generic – I wouldn’t have needed the pdf to make these modifications. I guess a novice GM who has never tried to feature a haunted location in his campaign might benefit from them, though.

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