Michael Fox talked to the guys of Gung Ho Games about their game Pirates of Nassau.
I can’t say much about this game as I wasn’t there, so I guess you’ll have to watch the interview. However, and just in case you’re interested, here’s some blurb from the publisher’s website:
The Golden Age of Piracy lasted for thirty years, from 1690 to 1720, and Nassau was at its heart. Nassau was a tropical pirate paradise that was home to the greatest concentration of pirates ever seen.
Nassau was well suited as a pirate base of operations. Its waters were too shallow for a large man-of-war but deep enough for the fast, shallow draft vessels favoured by pirates. From the snug harbour they could employ their hit and run tactics to full effect; they devastated merchant shipping that plied the trade routes just a short sail away.
Their pirate gold and goods formed the basis of a thriving community that attracted rogues and merchants from far and wide. It was said that when a pirate slept, he did not dream of going to heaven but instead of returning to his favourite port, Nassau on New Providence Island.
In the game of Pirates of Nassau you become a pirate operating out of the port of Nassau. You will hunt the merchants that ply the nearby trade routes, plunder their cargo and use your ill-gotten gains to improve your ship and hire a motley crew of buccaneers. As you do so, your notoriety will grow, and you will become a target for the increasingly aggressive Royal Navy squadrons that are attempting to crush the pirates of the Spanish Main. At the end of the game, the player who has become the most successful pirate will be declared the winner.