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Dungeon Run

Dungeon Run doesn’t even attempt to take itself seriously; even the FAQ and easy-to-read rulebook is funny. If anything, it could be described as Dungeonquest Plus, because at the beginning of the game, your party of ignoble adventurers are mostly working together, but only as an alliance of convenience.

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Test of Fire: Bull Run 1861

Now I will state up front that I’m not a huge fan of many Martin Wallace games as for the most part they are too “EuroGamey” for me. It’s a game style preference issue, nothing to do with the quality of his games. But I certainly bow to his obvious creativity and talent in board game design without question and interestingly, when I interviewed him at this year’s UK Expo, I found out that he is a long time war gamer.

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