Boardgame Review – Revolver. This Colonel Ain’t About The Chicken
By Peter Ruth II I know I’m late in reviewing this, but nobody has ever really talked much about this […]
Boardgame Review – Revolver. This Colonel Ain’t About The Chicken Read Post »
By Peter Ruth II I know I’m late in reviewing this, but nobody has ever really talked much about this […]
Boardgame Review – Revolver. This Colonel Ain’t About The Chicken Read Post »
Rome May Not Have Been Built In A Day, But Empires Can Be Built In Under An Hour. By Peter
There has been a great deal of hand-wringing about the lack of what people are calling “true criticism” in the board game industry, of late. What the hand-wringers are wringing wildly about is the idea that there aren’t enough truly in-depth reviews on games, or games that speak from a level of experience; from the perspective of someone who has either mastered the game or has a trained enough eye to be able to spot the flaws in the gem that is a boardgame without actually having played it to death.
Consumerism, Criticism, And The Bernays Effect On The Board Game Industry Read Post »
Take It Easy is a very simple puzzle game. The aim of the game is to create straight lines of different colours, with each colour having a different value. The board is a hexagonal board and the pieces have a combination of three lines at an angle, each line of a colour. Place the pieces in the right location, create lines and score points. The trick is that, once the hexagons are placed on the table/screen, you can’t move them or rotate them, so forward thinking can be very handy!
I’m not going to belabour many of the details of gameplay, since I covered that ground with Wrath of Ashardalon and Castle Ravenloft reviews. I invite you to read those, as they’re exceptionally brilliant (if I do say so myself, and I do) and explain the core mechanics of the series. In this article, I am going to talk about what makes this game different, and so much better than the both of them, and what makes the series worth owning either in part or, as I do, in whole.
Welcome back for yet another edition of my Conversation with a Gaming Innovator series of interviews! This time we’re talking with the lovely and talented Chad Hoverter, sculptor of all of the miniatures you’ll find in the new Plaid Hat Games’ Dungeon Run. These things are magnificent, and I just had to talk to Chad about his experiences with becoming a paid-gig sculptor.
Conversation With A Gaming Innovator #6: Chad Hoverter Read Post »
GSGT “Mike” Ortega and his squad of US Space Marines barely survived the liberation of Station Arcturus. Now they’ve been shanghaied into finding a hidden alien airbase on La Glaciere, the ice-locked end of Aurore, with one additional task: Capture, alive, the first Kafer prisoner of the war.
“Mission: La Glaciere”, an official 2300AD novel from Game Designers Workshop, available only from DriveThruRPG.com.