Tag: more


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Alignments; more than just about character!

By Paco Garcia Jaen Recently in my group something happened. Well, many things happened, but one in particular, that made me realise that alignments do count for a lot in a game in which there is no clear antagonist. Let me...

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IYADWYADYWAGWYAG, or how to do more and better–Part 3. The distributors.

By Paco Garcia Jaen Continuing with the series I started a couple of weeks ago, the moment has come to talk about the distributors. If you haven’t read the articles so far, this is a recap. I asked in Twitter what could be done...

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IYADWYADYWAGWYAG, or how to do more and better–Part 2. The publishers.

Recently I published the first of a series of articles dedicated to highlight how, despite our best efforts, we are not doing enough to make the hobby a healthy hobby, and we are not doing enough to get the most out of the existing market.

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IYADWYADYWAGWYAG, or how to do more and better–Part 1. The authors.

Not long ago I asked James Desborough what could publishers and retailers do to increase the presence of games to the public. Or something similar. He did say that it is a big subject with a difficult answer to give, so I took it upon me to actually attempt to provide with some ideas and galvanise some people into doing things.

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Even More Random Encounters Remastered

This pdf from Purple Duck Games is 31 pages long, 1 page front cover, 1 page editorial, 4 pages SRD, leaving 25 pages of content, so let’s check this out!

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Advanced Options – More Cavaliers’ Orders

The pdf kicks off with a short discussion on the nature of cavalier orders and presents a summary of the 7 new ones contained herein, 1 more than in this pdfs predecessor.

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Campo de Mitos is a campaign setting for Cthulhu games based in real events and people from El Campo de Gribraltar.

Games genres