This installment of the Treasures of NeoExodus-line is 4 pages long, 1 page SRD, 1 page item cards, leaving us with 2 pages for the weapon, so what do we get?
Prose-wise, I’ll get that right out of the way, this is the best installment of the series so far, telling the tale of a boy who bested death thrice to escape the reaper’s wrath, hearkening in style back to the fairy-tales of old. Death’s Folly is said man’s morning star. The weapon, however, is only a morningstar +1 that deals 1d4 con damage via a poison effect on a successful attack. As great as the story is, as bland are the mechanics of the weapon.
Editing and formatting are good, though I noticed e.g. spacing glitches and a punctuation glitch – at this length definitely avoidable. Layout adheres to the beautiful full-color two-column standard used for NeoExodus-products and the pdf comes with two versions, the second adhering to the old, backgroundless standard. Both versions lack bookmarks and the artwork of the weapon is awesome, as we’ve come to expect from LPJr Design. The prose of this installment is interesting in that it deviates from what I expect from NeoExodus-publications, feeling very fey/old-world-style in its hearkening to classic themes of contests with death. Unfortunately, the supremely bland weapon and its terribly boring abilities all out fail to add solid and cool mechanics that would be fitting for the story, instead providing us with a superbly mediocre weapon that ANY DM could come up with. As much as it pains me to do so, I’ll settle for a final verdict of 2 stars on this one.
Treasures of NeoExodus: Death’s Folly is available from: