Category: OSR

Advanced Adventures #8: The Seven Shrines of Nav’k-Qar

The Seven Shrines of Nav’k-Qar is An OSRIC(tm) module designed for 6-8 adventurers of levels 8-12.

Nav’k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god’s former power… once surrounded by a cult which performed the most vile and evil acts in his honor. Now that all of his followers are long dead and the temples of the Gray One completely destroyed, the final resting place of the cult’s last riches has been a source of speculation for generations. At long last, one scholar discovered the location of that elusive shrine, the greatest one of all… the fabled Seven Shrines!

Do you have the strength, knowledge and skill to penetrate the horrors of that dread place and wrest the vast treasure from the jaws of the Gray One himself?

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A Green Jewel They Must Possess – RPG Review

By Endzeitgeist The first stand-alone module for the rules-light Outer Presence role-playing game clocks in at 11 pages, 1 page front cover, 1 page editorial, leaving us with 9 pages of content, so let’s take a look!...

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RPG review – Monsters & Magic

By Paco Garcia Jaen When I heard about Monsters & Magic and its development, I must admit I rolled my eyes a bit. “Do we need another tribute to games that are long gone and are so for good many reasons?” was my...

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Campo de Mitos is a campaign setting for Cthulhu games based in real events and people from El Campo de Gribraltar.

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