There are quite a few fighting games out there and I think it’s fair to say that few come close to Yomi and BattleCon. And yet that doesn’t deter some people from trying to bring out more experiences that will match, and hopefully surpass the mighty duo.
This is what V3G is trying to do with Incredibrawl and for that they’ve gone to Kickstarter to entice and attract the much needed players and funds that a game needs to hit the tables.
Incredibrawl has a few interesting features, though, like modular rules to make the game more or less complex as you play it, and the possibility of a digital version in the – hopefully – not too distant future.
But what is the game all about, and is there anything the designers can say to convince you to pledge your money?
Let’s hope this interview brings some light to that question!
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