Jul 242012
 

safe_imageVery quickly after the previous podcast, It is my pleasure to bring you episode 50, which is a landmark I never thought I’d achieve. And yet, here it is and it’s all thanks to you, the listeners.

And the co-hosts I’ve had. And the people I’ve interviewed. And a fair bit of  pig-headed stubbornness that hasn’t allowed me to stop. And since we’re here, I don’t think I’ll stop for the time being. Sorry!

In this episode I had the pleasure of Robin D. Laws’ company. Since he’s responsible (guilty some would say!) for some of the best material out there, and his thinking is, to say the least, sharp, I think you’ll find his insight very… well… insightful (hey, it’s late. I’ve been working all day and my brain is turning into mush. Take whatever vocabulary I can still muster!).

22995Needless to say we talk, at length about Stone Skin Press, the fiction line from Pelgrane Press that Robin has developed in his role as Creative Director. With a truly incredible line of writers, it is one well worth keeping an eye on for the future (trust me on this one).

And we spoke about Hillfolk, a new game currently in production and soon to come to Kickstarter that will use the Drama System. I could tell you all about it, but then you’ll bet bored when listening to the podcast, so I’ll leave you to it.

Oh, an Jenn and Rob are with me too! And we talk. Lots!

Remember to send us an email to get in touch. We love hearing from our listeners even if you don’t have anything nice to say. Just say it and get it off your chest!

Enjoy the show!

You can listen to this episode by clicking in the images below:

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Paco G. Jaen

Born in Spain with a talent for dyslexia, I am gamer, player, graphic designer, photographer and psycotherapist. Also online magazine publisher and writer. Yep.. I do lead a busy life!

  2 Responses to “Podcast Episode 50–RPGs with Robin D. Laws and Stone Skin Press”

  1. What do you think of the kick starter project magicians – a language learning rpg?

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    • I personally think is a terrific idea. I’ve backed the game and will pay a lot of attention to how it develops!

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