Mar 202017
 

 

3D_3Secrets-2

3 SECRETS

The English edition of 3 Secrets, a cooperative game for 2 to 8 players, has just been released and it is now available for the European market.

The goal of the game is to unravel the three secrets of an unresolved case before time runs out.
One of the players plays the role of informant, and knows the truth about the case: they know which secrets need to be discovered, and try their best to help you guess them correctly. The clock is ticking and the clues are scarce; question the informant to gather useful information to find the solution. If you grope in the dark, the informant can reveal an important clue, but this will cost you precious time! Use your best observing eye, lateral thinking, and deduction skills to unravel all the mysteries of the ambiguous characters that populate this game.

3 Secrets comes with a free app available for download at the Apple AppStore and Google Play.

Game design: Martino Chiacchiera, Pierluca Zizzi
No. of players: 2-8
Ages: 14+
Artwork: Werther Dell’Edera
Language: English
Suggested retail price: €10.90

deckpace

DECKSCAPE – TEST TIME

Deckscape –Test Time is the first title in a series of cooperative games inspired by real Escape Rooms, where a group of people is “trapped” inside a room full of puzzles and odd items.

The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.

In Deckscape –Test Time, you have been selected from Doctor Thyme’s most brilliant students for a special project. He’ll test your skills, and if you succeed, you’ll get a unique chance to help him on his newest and greatest invention. While he his explaining his project, he distractedly pushes a button: an alarm cries loudly and heavy gratings shut all the windows and the exit door. The laboratory is locked! Doc Thyme falls through a trapdoor below his feet and the lights turn off. Will you be able to pass Doctor Thyme’s exam and exit his Laboratory? Using just 60 cards, you will take part in a hectic adventure, without leaving home.

The English edition of Deckscape –Test Time has just been released and it is now available for the European market.

Game design: Martino Chiacchiera, Silvano Sorrentino
No. of players: 1-6
Ages: 12+
Artwork: Alberto Bontempi
Language: English
Suggested retail price: €10.90

Jan 012017
 

sector_6

Sector 6 is a strategy game currently (at the time of publishing this post) funded in Kickstarter, from Spanish company Draco Ideas with a Science Fiction theme.

In Sector 6 the players take on the role of prisoners in a space prison with limited supplies of oxygen. On their turns, players will move their miniatures between points in order to collect some oxygen canisters or rotate the boards to affect the labyrinth configuration.

The current video is a slides presentation review of the game and the prototype that was sent to me.

The game is a very quick one and plays in about 15 to 20 minutes. The board is set by placing a number of hexagons that contain some tokens that represent the amount of oxygen and some cogged walls. Each hexagon has some exits that create the labyrinth the players have to run through. Every turn the players have to either grab some of the available oxygen, or rotate one of the tiles. If the cogged wall side of the hexagon is adjacent to another wall, they all spin, thus changing the configuration of the labyrinth.

As the game progresses and the oxygen becomes more scarce, the level of strategy of the game goes up, which includes a lot of messing about with the other player’s plans, which is always a nice thing to do.

Hope you enjoy the video and take a look at the Kickstarter project.

Aug 102015
 

I realise you might not know this, but we have a competition going on!

We discussed a couple of episodes ago in the podcast our worst gaming experiences and we realised there are a lot of them and we’d like to know yours.

So here’s what’s happening: We’re having a competition until the end of August and the only thing you have to do is to send us an email (podcast@gmsmagazine.com) and let us know what your worst gaming experience has been.

You can be as graphic as you want, as detailed as you want and as honest as you want. It’s totally up to you.

The hosts of the podcasts – industry veterans Jim Pinto and Vickey Beaver and yours truly – will be the judges. We’ll read the entries and the worst experience will receive:

  • A surprise really cool RPG. We’ll decide which one after the competition, but we promise it’ll be a very nice game and we’ll tell you beforehand so you don’t get something you already have. And yes, it will be a physical book.
  • Jim Pinto will match the offering with some PDFs from Postworld Games, his company
  • Vickey Beaver will also chime-in with more PDFs courtesy of Obatron Productions

And that’s pretty much it.

Jun 162015
 

book_of_the_archon Book of the Archon is available as a pay-what-you-want PDF.

EPICALLY SURPRISING MAGIC

Book of the Archon brings a complete collection of awe-inspiring magic to the Sertorius setting.

This is the first in a series of optional spell books that can be used on their own or combined with the spells in the original rules. Each Book of the Archon enriches play with a different take on Sertori magic. The Scrolls of Nicodemus introduces more insane power levels and unexpected flavors.

It includes a full book of spells that vary considerably in potency, new Thauma, new Objects of Power and a new monster.

For use with Sertorius.

Apr 032015
 

COVER PRINT Magic and mystery come alive in Beneath the Banshee, a sorcery-infused investigation module.

Powerful spellcasters called Sertori come from every corner of Gamandria to the mountain city of Talyr, answering the king’s call for new talent to fill important offices. However his invitation attracts someone with sinister motives who exploits the abundance of magic to enact an unthinkable scheme. After a series of mysterious events the players are recruited to solve the puzzle and weed out the evil presence in Talyr. But it is a race against time as they hunt for clues and try to piece them together before something terrible unfolds.

This 69-page investigative module comes with an adventure, several detailed NPCs, a city map, a full description of the city of Talyr, and a unique investigative structure that makes for a different experience each time you play.

For use with the Sertorius rulebook by Bedrock Games. Available here: http://studio2publishing.com/products/beneath-the-banshee-tree-sertorius

Jan 162015
 

The Peides Curse: Earth Looking and being able to get games that normally would go completely unnoticed is, beyond any doubt, one of the most rewarding aspects of going to Spiel every year.

When those games are made on the other side of the globe by people with sheer passion driving their creation, the reward is even better.

Game Design House is one of those companies. I had the pleasure of taking with Vence Chong about The Peides Curse: Earth a really cool looking game that’s taken their design and production skills to a new level.

One to keep an eye on! One to keep an eye on! To keep up to date with Game Design House, please visit their Facebook page.