War stories
“Come closer hatchlings… did I ever tell you of the time I saw the shining dome of the galactic capital on the blasted throneworld of Mecatol Rex?
I suspect that, like me, you have many friends (Shut up! I totally do!) who, while happy to play the odd game, are not ‘gamers’ per se. This is normal and fine (right…right?).
If you’re anything like me you spend a lot of your time being right about a great many things. Furthermore, if you’re anything like me, you’ll find that trying to improve the lives of others by gently correcting thought-patterns and behaviour is not only rather burdensome, but often goes unappreciated. Some even react negatively to being helped in this way.
Hey guys, I’ve got a great idea for a post where I outline what I think were the best new games of 2012, and maybe even a little bit about why! Guys…? guys? Where did you all go… come back… please…
Ah you kids today with your futures. Now, the future in the 1980s, that was a future. It was/is/will-have-could-been a fascinating beast. All that cyberpunk. All those katanas. Pink neon reflections on the rain-slick streets of Neo-Tokyo shattered as a gang of netpunks scream by on their heavily customised lazbikes. Groovy. Thing is, you can’t make a stylized dystopian future without breaking a few metropolises. How did that go down then, y’reckon? What cataclysm could have befallen old Tokyo to require such reconstruction? Fortunately we can now know the answer definitively since those events are recorded in the datapacket transmitted back from the future in the form of the board game we in the present know as King of Tokyo.