Category: Peter Ruth II


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Boardgame Review – Firefly

Joss Whedon’s Ultimate Misbehavior Is Lifting Ideas From Other Games By Peter Ruth II The world of the TV show Firefly, and the fiction surrounding it, is quite a far cry from your average Sci-Fi, with an odd, kind-of-mystic,...

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Boardgame Review – Revolver. This Colonel Ain’t About The Chicken

By Peter Ruth II I know I’m late in reviewing this, but nobody has ever really talked much about this one, so here I am, a year after first playing it, talking about it. Let’s just get one thing straight: I really don’t like...

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The GenCon 2013 Special Edition Magazine HAS ARRIVED

By Peter Ruth II Folks, I’ve been working long hours to get this GenCon 2013 Special Edition Magazine written up for your enjoyment, and this 32 page extravaganza of game reporting is nothing short of a labour of love. I...

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Shuriken – Viking Style Pillaging And Destruction, But With Ninja

I’m not sure if I’m getting some clout after all these years, but I was offered a chance to take a gander at a prototype version of the new Kickstarter project, Shuriken. I wasn’t paid to look at this, I wasn’t offered a free copy, nothing. I was just offered the chance to play a game that depicts a metric ton of funky ninja doing ninja stuff. So, while this is still a Kickstarter, which means that this review is only valuable if the 7/12/2013 draft of rules on their website remain the same. I can’t even comment on the components other than the dice (the same company is a dice company), because I have no idea if they’ll remain the same or, rather, as pictured on their Kickstarter page, which look really great.

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Mission Command: Sea Game

Alright, fans, this is going to be a good one, so strap on your seat belt and let me take you downtown where best stuff happens. You see, there are very few games that I think are a solid 10 rating based on factors such as production quality, value, and the most important aspect of any game, the level of fun it provides. Well, Mission Command: Sea isn’t a perfect 10, but it’s pretty damned close. The one thing that it lacks, the one thing holding it back from a destiny of greatness, is just a little more complexity.

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Pegasus Hobbies – Making Your Table Shine Without Eviscerating Your Wallet

Friends, I’ve decided that I’ve been remiss in not sharing with you the vast pool of knowledge that I’ve learned over the years regarding tabletop miniatures gaming, and so this is the first of many articles that will pass on some of the laborious research I’ve carved out of the Internet. The tag will be “Miniatures Gaming 101” and I’ll be putting articles ranging from figure sources, game rules, painting tip sites, terrain building help, the best books to buy, and all manner of things relating to all things miniature. I’m not a great figure painter, though I can hold my own, but I am a very capable terrain builder, so I’ll likely share some of my projects with you fine folks as well. So, let’s begin with a great source of material to quickly and cheaply get a table going for a skirmish: Pegasus Hobbies

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Settlers of Catan – So Long, And Thanks For All The Wood

I’d heard about Settlers of Catan a hundred billion times, at least, as it’s widely called “The Fazzer Of Ze Euroz Gaming”, and I’ve heard it panned by Ameritrash folks as a gaming atrocity. Although not as widely hated, at least publicly, as renaissance farming or weenie trading games, it has been the subject of scorn and ridicule. “It doesn’t have a body count”, they said. “It doesn’t have much player interaction”, the said.

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X-Wing

Well, I had a buddy over yesterday for an X-Wing game day, and after playing my third game, I was hooked. If you want me to just cut to the chase, here goes: X-Wing is the smartest, most entertaining fighter skirmish game I’ve ever played. This says a lot, because I’ve played probably twenty of these games, from Full Thrust to Renegade Legion to Battle Fleet Mars to A Call To Arms; I’ve got a lot of experience with these games and X-Wing is easily the most approachable and tightest. The draw, for me, is that the game hits that magical sweet spot where complexity and practicality intersect. Very few games ever hit that spot, generally erring either on the side of simulation or oversimplification. X-Wing, however, gets it absolutely perfect, with enough complexity to make it a game worth playing while having very simple, understandable, and intuitive rules that don’t get in the way of the players. It literally blows every other fighter combat game into itty bitty rippy bits.

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[Review] D-Day Dice

The whole idea of the game is that you play Australian, French, American, and British forces attempting to storm a beach and take out a Nazi bunker. This is accomplished by rolling dice every turn in order to gain resources which will allow you to progress through the mine-laden terrain.

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Strange Aeons

Every once in a while, a moment of clarity will occur in your life where you have to kind of sit back and re-evaluate just what the hell it is that you think you’re doing. For some people, it’s sitting in a bar, completely tossed and chain-smoking Marlboros, realizing they should quit the lifestyle before they become a sucked-up Iggy Pop look-alike. For others it’s sitting, glazed, on the couch in a dope-fuelled stupor, perhaps concluding that you’ve been watching a TV that’s not even on, and that you should put down the bong for a minute. Life tends to kick us in the bollocks from time to time with little gems of wisdom, and about a year ago or so, I got mine.

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Dungeon Command – Curse of Undeath

Just When I Thought My Interest Was Dead…It Rose From The Grave! By Peter Ruth II I said before, in my review of the launch packs, that I wasn’t a big fan of the game system because it lacked a lot of the "white...

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Review: World Conquerors

Rome May Not Have Been Built In A Day, But Empires Can Be Built In Under An Hour. By Peter Ruth II My first brush with Jeff Siadek was at Origins 2011, where he was next to the Ninja Magic booth, selling copies of...

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