Aug 082016
 

Stinky GraphicsWhy do we see so many RPGs with bad Stinky Graphics?

Graphic Design is a massive part of any visual product, in fact is totally paramount. With bad Graphic Design and stinky graphics, the product will never be good, no matter how many qualities it has.

In this impromptu podcast, Jim and I talk about this precise topic and we try to figure out why there are so many bad products out there.

This podcast was recorded at 2am in Spain and I was a bit on the tired side, so it seems I ramble a bit. But don’t worry.. it is on topic rambling and I can ramble rather well, so it won’t be too boring. I promise!

Hope you enjoy the show and let us know what you think.

You can find us in:

https://www.facebook.com/paco.jaen

www.gmsmagazine.com

https://postworldgames.com/

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Aug 032016
 

bending_machineShould Authors pander to what the gaming crowd want and produce what sells, or should they produce what they want and get stuck with poor sales?

This is a very real question and a very real situation that many RPG authors out there have to face every day. And it is not an easy decision to make.

Sometimes making creative and truly new games and games mechanics means people will look at the product and choose to spend their money on something a lot safer, a lot better known. Oftentimes people miss out on amazing games just because of that.

But the truth of the matter is that authors miss out on earnings that could keep them ticking and helping them make more money to help them make more games.

This is a conversation I have had with Jim many times in private. Now we have it in public.

Tell us what you think!

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Jul 242016
 

r0_294_7000_4948_w370_h246_fmaxFor the last few years the discussion on equality in games, both in and out of the fantasies, have been raging with arguments being made on both camps that make you wonder sometimes if we have learned anything in the last two hundred years.

Some of us do want to see more diversity in games, both in the creative environment – that is, the people who create the games – and in the created environment, inside the games themselves.

Some other people consider that inclusion of diversity and the added richness it provides a burden on their creative juices. Which is bullshit.

However there is an aspect of all this inclusion that makes people nervous because on the one hand they fee they *must* include minorities and, on the other hand, if they make a mistake in the representation, they will be scorned mercilessly by members of those minorities.

Is there a balance to be striken here? Do we truly need equality in games?

Jim Pinto and I discuss this at length.

Lots of cursing!

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Jun 262016
 

unitedMost people believe that we are into a very inclusive hobby that helps people come together and bind us into friendships and a community that is supportive and welcoming.

Yet, during the last few years I have seen that community fragmenting and becoming very, very toxic in many areas.

So, have games lost their ability to unite the geeks? Have we lost whatever common element we used to have that made us a cohesive community?

Because I think we have lost something along the way…

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Apr 042016
 

bl-priestTons and tons of games use some sort of religion in their setting. Many of them have more than one religion and all of those will have player characters, and those characters are meant to follow the tennets of religions that do not exist in our world.

But our world does have religions people follow and they shape our views of many things from very early age.

How does that affect us? How does that affect the characters we make, the games we play, the games we write…

In this episode, Jim Pinto and I discuss that for a while.

Hope you enjoy the show!


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Mar 072016
 

sleepers

Can you imagine being a Sleeper soldier from the Cold War?

By Paco G. Jaen

Sleepers: Orphans of the Cold War is an RPG from company Death Spiral Games in which players take on the roles of agents of the Cold War that have been in stasis for a long time and have been awakened now by whatever means needed to make the adventure.

The game was successfully funded in Kickstarter a while back and the result is actually very good. I just wish they had got a lot more money to make it full colour and more illustrations, because this game is really sweet!

Hope you enjoy the show.

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