Sep 162014
 

mindjammer_2e_sketch_cover[1]Those of you who follow me might know I am pretty obsessed with Mindjammer, the master piece that Sarah Newton has written to bless the world of RPG.

I fell so in love with this game that I had to write my review in two parts because I couldn’t bring myself to condense it and risk missing something.

And I couldn’t miss the chance to do a video review for those of you who prefer to hear/see what games are like and what reviews are like to make sure no one misses on this game.

I will say again that I said in my review: Probably the best Science Fiction game written to date.

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Sep 162014
 

pic2099804_t[1]Cubist is a very strange proposition for a game. But then, this is a game co-designed by Alf Seegert, a designer who is known for creating strange games with strange themes that, invariably, work very well indeed.

The Road to Canterbury and Fantastiqa are games that should be in any gamer’s collection.

After a Kickstarter campaign a few months ago, Cubist is not ready to be bought. In this game one has to create an art museum using your dice as building material. And you can enlist some artists to help out!

Exactly. That is very original.

The production values of previous games released by Eagle and Griffin has been pretty excellent and this one shouldn’t be any less. But, just in case, I take a look inside the box to find out if the money you have to pay to get your hands on this game is actually worth it.

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Sep 132014
 

pic1807233_t[1]Camelot: The Build is the revival title launched by Wotan Games at Spiel 2013 after a long period of inactivity.

Designed by Julian Musgrave Camelot: The Build sees the players competing to create Camelot, the legendary home of King Arthur and his knights. Think interior design medieval style.

With a very reduced number of rules, clean, clear graphic design and a play time of, 30 minutes this game if firmly aimed at the family market.

But what’s inside the box and, most importantly, is it worth the amount of money you have to pay to get your hands on it?

Let’s find out!

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Sep 122014
 

Sentinels_tacticsSentinel Tactics is the latest, and probably most ambitious, production from Greater than Games, the company that came to fame – deservedly so – with Sentinels of the Multiverse, the cooperative card game in which players work together to defeat a number of rather unpleasant threats.

Now they’ve moved on from just cards to cards, boards, comic books, minis… yeah… they’ve levelled up.

And, as usual, that’s happened after a successful Kickstarter campaign.

So I wanted to find out if the money I gave them to get this out actually was well used or not.

Here are the results!

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Sep 112014
 

pic1337930_t[1]Oh no… Invasion! is a small coop game by FableSmith and designer Joost Das, the same clever guy who brought us Ortus.

This time, far from being a competitive game, is a cooperative one. And one that holds no punches in being difficult to beat.

Our planet is being invaded by a number of aliens that come in many shapes and sizes and we have to ally our forces to defeat them. Sharing resources and taking risks to blow the pesky aliens off the sky will take a lot more effort than the whimsical and silly look of the aliens will make you believe.

However how does this game play for the first time? We tell you!

Hope you enjoy the show and if you want to buy a copy of the game (you probably should…) you can do so here.

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Sep 082014
 

cimmerian_spaceCimmerian Space is a project by Nick Fallon, a 3D programmer with enough passion for games and the industry to give up his job and create a project that sets the basis for a service boardgamers will be very interested in…

Cimmerian Space is a real time browser game that uses the latest technology to render gorgeous spacescapes in which you can fight your enemies and customise your ships and is now in Kickstarter.

And this is where Cimmerian Space brings something that boardgamers should keep an eye on: You can create, customise and build your own ship and then get a mesh that can be printed in 3D at various sizes to have your own miniature.

Using the Shapeways API, Cimmerian Space doesn’t have to stay in your browser, and the creators have some very good plans in mind…

I had a chat with Nick to ask about the past and the future of this game that could end up being very, very huge!

Hope you enjoy the show!

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