Sep 302014
 

pic1100924_t[1]I found Odin’s Table last year at Spiel when I had the pleasure to meet the guys at Mind Warrior Games, a very new company that was trying very hard to make an impression with some lovely looking games.

Because I like shiny things and I like to cast some light on companies that are not very well known, I interviewed them and got their games to do the unboxings and – hopefully soon – the reviews too.

We started with Odin’s Table for being a game for two players and it’s two of us doing the unboxing. Me and Derek Mayne, who was generous enough to back Dice & Slice and join me to do some unboxings.

The game sounds promising, I have to say, but are the contents worth the amount of money you have to pay to get your hands on it?

We’re about to find out!

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Sep 302014
 

Mythic Minis 22By Endzeitgeist

All right, you know the drill, Mythic Minis 22: Mythic Martial Arts II contains – 1 page front cover, 1 page editorial/SRD, 1 page content, so let’s take a look!

This Mythic Mini about martial arts provides 6 new mythic martial arts, so what do we get?

  • Boar Style: Tear flesh more than once per round, also versus multiple adversaries, provided you hit the target twice. Expend mythic power to deal con damage. Ouch! Awesome!
  • Boar Ferocity: Add 1/2 tier to Boar ferocity’s demoralize duration. Additionally, if the target would be shaken for 4 rounds or more, you may exchange 4 of these for 1 round of the nauseated condition. Use mythic power to make the target frightened instead. AWESOME! That’s what I’m talking about!
  • Boar Shred: +1/2 mythic tier bleed, use mythic power for con-bleed. Nasty!
  • Crane Style: Better defense, enter crane style as if fighting defensively as an immediate action. Keep threatening AoOs, but at -2 to atk. Neat.
  • Crane Riposte: +1/2 mythic tier on AoOs with Crane Riposte. Additionally, when hit while fighting defensively in crane wing, make a retaliation attack either via AoO or as an immediate action. This is very iconic.
  • Crane Wing: Expend mythic power to extend Crane Wing to more attacks on a 1 for 1 basis. Also potentially force attacks directed on you on other creatures. Cool!

Conclusion:

Editing and formatting are top-notch, I didn’t notice glitches. Layout adheres to legendary Games 2-column full-color standard and the cover-art is neat. The pdf has no bookmarks, but needs none at this length.

Alistair Rigg, after the first pdf on martial arts, may deliver slightly less content here, but each and every mythic feat of these styles ROCKS. They take the base concept of the styles and make them work in much more awesome ways for a glorious pdf for martial artists – well worth a full-blown recommendation of 5 stars + seal of approval!

Endzeitgeist out.

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Sep 292014
 

pic1718403_t[1]I have to say, I can’t care any less for wrestling. I have watched a few times and I just can’t find the attractive beyond the muscles and six-packs (even though technically they’re eight-packs, but let’s not go into that) and the whole scene leaves me cold.

So Luchador: Mexican Wrestling Dice wasn’t something I was all that hot on either when Mark Rivera told me about it. “Meh””!” I thought.

Of course I was, once again, proved wrong. Luchador: Mexican Wrestling Dice turned out to be a super fun game that kept us entertained when we played. It was quite impressive how it brought the boisterous selves out as we shouted when we rolled the dice.

So, OK… I say it’s fun. But from there to be worth buying? I guess we have to find out and for that I am going to take a look at this game and open the box so you can decide if the game is worth the amount of money you have to spend to get your hands on it.

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Sep 282014
 

23208896[1]Charisma +1: The Guide to Convention Etiquette for Gamers, Geeks & the Socially Awkward is the rather long and descriptive title of the book by Jessica Brawner that aims to give pointers and share experiences at conventions for those who are less skilled at the social interaction.

With all the recent – understandable – talk about the matter in the last few months, to have this book at hand is something a lot of people should consider. Never a bad idea to read a few pointers!

I was indeed very curious about it and very curious to find out what was inside the book, as I was curious to find out how it’s been written to avoid being patronising or confrontational, so an interview was on order.

And find out I did and I now can’t wait to buy that book and have a proper read!

Hope you enjoy the show!

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Sep 242014
 

La Puerta de Ishtar[1]Ever since RPGs were published and Gary Gigax and Dave Arneson had a dream of turning Dungeons & Dragons into a commercial product, art has place a huge part in the visual identity of roleplaying games.

Probably one of the areas in which Science Fiction, Fantasy and Horror has thrived the most and in which it has been taken more seriously. And also probably the one that’s given more chances to new people.

A good RPG with good artwork is better. It feels better.

There are those who argue art or illustration in RPGs is not necessary.. maybe! But they’re nicer with it.

And there are some who argue there is no art in roleplaying games at all, like Jim Pinto

So I got together with him, and Vickey and discussed the matter.

And the link to the image we talk about from Antonio Manzanedo is here.

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Sep 242014
 

insightThe Insight RPG System is a book that comes from a country that is not specially well known for their role playing games, Norway.

However I was contacted by the author and, although I have to say I was reluctant at first, I agreed to review this game.

Well… it’s not really a game as much as a game system. Insight is a compendium of rules that you’re meant to be able to apply to any setting of your own invention, or already invented – up to you, and run with it.

I am very sceptical of that sort of systems as I have never found them to be comprehensive or reliable enough to cover any and every eventuality.

This one is pretty good, though, and this video tells you why I think so.

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