I could not help myself, when I found this online I had to get my hands on it. The art on the cover was just too funny to pass on this game. I mean it a Fantasy Flight Games it has to be fun right! I got it home and my son saw it and we could not wait to play. We opened the box and here is where the disappointment began..
This pdf from Purple Duck Games is 7 pages long, 1 page front cover and comes with an extra pdf for SRD and a 1-page extra containing tokens.
After my last experience with a GenX game, Luna Llena, I was desperate to like this game. As a Spaniard, I am keen to see good products coming out of my country. After playing Dos de Mayo and Total Rumble, I know for a fact that GenX can produce terrific games, so my hopes were very high.
Non-Trivial Quest is a game designed by Douglas Arduini, a now retired Electric Engineer from the USA with a vision to create an educational game since 1987. After retirement, he has been able to dedicate the time, energy and resources needed to finish the game that he came up with.
The four pages are taken up with tokens to be printed out and used for minis. There is at least two of each, some have more variations of same creature. The most have many variations of them. The different types are: