Tag: summoner

Roleplaying and board games reviews, podcasts, videos and interviews

The Secrets of Tactical Archetypes

By Thilo Graf  This pdf from Rite Publishing is 12 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages of advertisements, leaving 7 pages of content for the new archetypes, so what exactly do we get? Essentially exactly what we would expect from such a file – we get…
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Gozutozawa, the Ghost-Light that dreamed

In contrast to the other FoTS-reviews I’ve posted, I’ll head this with an explicit SPOILER WARNING for players. Please stop reading now, as there is a special twist to this NPC that is impeded by out-game knowledge.

Advanced Feats: The Summoner’s Circle

This is the as-of-yet longest instalment of the Advanced Feats series from Open Design, containing 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD. As all the books of the advanced feats series, this one starts with a discussion/introduction of the class.

Summoner Wars Review

Summoner Wars, released in 2009 by Plaid Hat Games, the brainchild of Colby Dauch, is a fast, card-based battle game. Although primarily a two player game, there are rules for up to four players.

Interview with TactDeck’s Eric Etkin

The TactDecks Battle System is a card-based strategic combat game set in this precarious world of feudal warfare, magic, and decaying technology. Part CCG, part miniature war-game, TactDecks combines the tactical challenges of skirmish gaming with the collectability and deck-building components of CCGs.