Tag: rpg

Roleplaying and board games with reviews, podcasts, videos and interviews

Vor Rukoth

Providing material that will empower the GMs and player’s imagination is probably the best way to keep a game alive and well. Creating products that enable people to create their own adventures, their own ideas is probably one of the best strategies for a game development. If you only give supplements but not a way to develop…
Read more

Savage Worlds

Savage Worlds was originally written by Shane Hensley, the creator of the very successful Deadlands roleplaying game in the 1990s. He also wrote Great Rail Wars, a set of miniatures rules that used the Deadlands ‘weird west’ setting for gunfights between cowboys, werewolves, Chinese tongs, zombies, you name it. While Deadlands was converted over to…
Read more

Mage the Awakening: Chronicler’s Guide

Mages can do almost anything. Their capacity to create, transform, preserve and destroy is almost limited only by their imagination. What happens when that limiter is removed? What, ultimately, can a Mage chronicle be if it goes further and stranger than ever before? The answers lie within.

Clockwork and Chivalry : RuneQuest

The 17th Century is a time of religious strife and political upheaval. England, a land riddled with hunger, pestilence and superstition, is gripped by Civil War. Two great armies lay waste to the country, the Royalists aided by fearsome Alchemical magicks, the Roundheads by mighty Clockwork death-machines.

Corporate Guide : Shadowrun

Corporate Guide offers details on all of the Big Ten megacorporations and briefings on some of the rising powers of the corp world. It also provides the basics every shadowrunner should know about how corporations work and what life is like for the drones trapped inside them.