Adventure games. Love’em. Being a fanboy of strong theme as a key criteria in my board games, adventure games are generally a sweet spot for me. They come in all shapes and sizes, many of which are in fantasy worlds a la Tolkien’s Middle Earth, etc. To be honest, I can’t think of any off the top of my head that are set in the world of Ancient Greek mythos, so Venture Forth seems at first pass, to be a refreshing departure from the fantasy stuff that keeps getting processed through our gaming tables.
This pdf is 24 pages long, 1 page front cover, 1 page blank inside front cover, 1 page overview, 1 page editorial, 1 page ToC and SRD, 1 page explanation on how to read the statblocks, 1 page advertisement and 1 page back cover. That leaves 17 pages of content for the harpies of Pazuzu’s Fury.