Tag: magic

Roleplaying and board games with reviews, podcasts, videos and interviews

Immersion in Games

Games, for the most part, have a theme. Many games are designed entirely around involving players in their theme. RPGs form the lion’s share of these, and the remainder form a category that is commonly referred to as Ameritrash (this isn’t a derogatory term in most circles, despite the sound of it).

Interview with TactDeck’s Eric Etkin

The TactDecks Battle System is a card-based strategic combat game set in this precarious world of feudal warfare, magic, and decaying technology. Part CCG, part miniature war-game, TactDecks combines the tactical challenges of skirmish gaming with the collectability and deck-building components of CCGs.

Book of the Faithful II Review

The second instalment of the Book of the Faithful series contains powerful magical weapons, all infused with the soul of a former believer or trapped within.

The Cost of Magic

Many people have suggested that game masters see magic as a replacement for technology. In an effort to do this, they suggest various ways of simulating air travel, home conveniences, and communication. These are all extremely important industries, and in replacing our technology with their magic, worlds can come alive. But there are two industries that are often forgotten, and they are two of the biggest industries our world has to offer: Health Care and Beauty.

Tommy’s Take on High Valor

By Tommy Brownell Disclaimer: I consider Tim Kirk to be a friend of mine.  That said, he and I both know we don’t necessarily agree on all things regarding game design.  However, Tim trusts me to give him a fair review and I’ll do that.  It’s all I’ve ever tried to do with these things. …
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