The TactDecks Battle System is a card-based strategic combat game set in this precarious world of feudal warfare, magic, and decaying technology. Part CCG, part miniature war-game, TactDecks combines the tactical challenges of skirmish gaming with the collectability and deck-building components of CCGs.
Legends of unimaginable treasure surround the mysterious island of Isla Dorada. Several ancient civilizations once carved out a mighty empire on its shores, but the passage of time and the ravaging of wild beasts have driven them to ruin… leaving behind priceless artifacts and confusing maps to their hidden locations. Now the year is 1934 […]
Hello everybody, Endzeitgeist speaking once again, this time not with a review, but with an interview on Lou Agresta’s new project
Earlier this year I came across a CCG with a Solitaire mechanic built into the game. I played solitaire as a kid, and at work like most of Americans. I was excited to think that I would not have to wait for friends to play a CCG. Sadly, for months, I was forced to wait as the release date was pushed back. Following the Company for a few months, I wanted to find out why their debut was so difficult. Jay Legarie, creator of Dungeon Crawler, was graciously willing to give me some answers.
Recently someone approached me asking if I’d feature his game in this magazine. I always pay attention to this type of request as Indie and new games and sometimes games are better than others, but few times looked as good as Age Past. Although the game is still in production and some work needed to […]