When a company does games well, jumping into a parallel side of the business with a different type of game is a risky strategy. Even though a well known license will attract people to the product, the reputation of both the product and the license puts a lot of pressure on the company to come up with a great game.
In this episode Dale and I talk about Conception and the state of affairs for the indie conventions in the UK. Also talk about art direction and looks in RPG books. The conversation will take a more thorough and professional approach with Jon Hodgson, who was absolutely fantastic at answering rather tricky questions.