Adventure creation: Endings are beginnings

Adventure creation can be tremendous fun, but sometimes we find ourselves without inspiration to get our mojo flowing and starting from the end can give us that little bit of spark to get our adventures going. In this video I want to explore adventure creation starting at the end, and how to make that end […]

The G*M*S Magazine Podcast Episode 108–Machinations with James Desborough

I think it’s fair to say James Desborough is one of the most controversial and outspoken writers out there. His views on theism, sexism and politics have gained him a fair number of detractors who are just as outspoken as he is. Sometimes more.

G*M*S Magazine turns three!

Yes friends, three years ago G*M*S Magazine started as a means to write my own reviews and stir up some interest in games, as well as get new games to write the reviews of.

As it turned out, I didn’t get anywhere as many games as I thought I would, I got more reviews than I thought I could and the website became bigger than I ever thought possible.

The G*M*S Magazine Podcast RPG Edition Episode 32 – Marvel Super Heroes RPG

Powered by the Cortex system, the game has been designed to be a storytelling experience with plenty of flexibility to fit the Marvel Universe in it and allow both players and GMs to enjoy heroic adventures at any level.

The G*M*S Magazine Podcast Episode 31–Sentinels of the Multiverse (and more!)

This is a rather special episode because is the first episode with Lorien Green, our new co-host, who will lend a brain (we needed one of those!) and a dose of common sense (also lacking so far!) to the podcast.

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