This game is about imperialistic interplanetary conquering, invasion and resources exploitation. This game is not about going to a planet and invading it. This game is about going to a planet with your clones (why use unique humans!) and using the existing residents and creatures to fight against each other in order to get you Rubium and victory points to win the game.
By Peter Ruth II As you know by now, Wizards of the Coast has really been hitting the hobby gaming market very hard of late, with Castle Ravenloft and Wrath of Ashardalon coming out and changing the way a lot of people look at dungeon crawls. Well, they’ve done it again with Conquest of Nerath, […]
After playing the amazingly fun “Conquest of the Fallen Lands”, I started looking into the publisher, Assa Games, to see what they’re all about. It turns out that it is essentially a two-man show, and they had produced a second game after Fallen Lands.
This game is a tile-based romp where the players are heroic types who need to rid the countryside of all the nasties that tend to overrun said countrysides. You do this by retaking territories, which are comprised solely of the tiles themselves, and to retake a territory, you simply need to have enough soldiers to take that territory.