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The G*M*S Magazine Podcast Episode 99.9–Galactic Strike Force with Christopher Badell

The last episode before the centenary episode of the G*M*S Magazine Podcast. Episode 100 will be special. We’ve no idea how yet, but it’ll be special.

Meanwhile, I thought it’d be a good idea to interview Christopher Badell (yes, again), but this time not about Sentinels of the Multiverse, but about their new gaming venture; Galactic Strike Force.

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Unboxing Sentinels of the Multiverse 2nd Edition, Rook City and Infernal Relics. And more!

Catching by surprise even the designers and publishers of this game, its success has been pretty amazing and the reception from the fandom pretty unanimous. The only thing everyone complained about in the first edition was the box. Barely big enough to hold the cards and indeed not big enough to hold them if you sleeved them.

After the first edition came Rook City. Better box and better packaging. Then Richard Launius joined the Greater than Games team and helped with Infernal Relics. Things got better and better.

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Coup

Much as technology and my bank balance tend toward miniaturization, there seems to have been a recent trend for compact, fast but beautifully formed games, ‘microgames’ I believe the kids are calling them. The poster boy, or rather poster princess, for these recent offerings is undoubtedly the well-regarded Love Letter, a game that revolves around you passing a note of affection to the object of your amorous desires without the knowledge and interference of your fellow players. Brilliant.

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[Review] Phantom

One thing that became very obvious to me from an early age is that ghosts stories tend to be tragic ones. If anything because they involve someone’s death. But I also learned that they make great stories.

Phantom is Ludonaute’s attempt to mix great story with great gaming and for that they’ve come up with a ghosts story.

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Tooth And Nail: Factions

Well, as usual, Small Box is up to no good. First, they make this killer game called Omen: A Reign of War which took everyone by surprise and turned into the “out of left field” smash card game of 2011. I mean, if ever a game needed an iOS app, it’s that one. And then they delivered Hemloch, an odd little card game with an odd little theme that is oddly, pretty fun. So, I was kind of thinking they were due for a stinker. I mean, we’ve loved most of what came out of the joint for a while, and then came Tempt, one of the most truly awful games I’ve ever played…with a rulebook so bad that it was incomprehensible. But John Clowdus and Company are, by and large, batting close to 1000. So, here comes Tooth And Nail: Factions (TANF), which has what I think is the best art and theme to date out of the company. “But how does it play?” you ask…well, let’s talk about that.

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Unboxing: Dr Who Card Game

When a company does games well, jumping into a parallel side of the business with a different type of game is a risky strategy. Even though a well known license will attract people to the product, the reputation of both the product and the license puts a lot of pressure on the company to come up with a great game.

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