Book of Beasts: Wandering Monsters
This pdf from John Brazer Enterprises is 7 pages, 1 page front cover, 1 page editorial/SRD, leaving 5 pages for the new monsters.
Roleplaying and board games reviews, podcasts, videos and interviews
This pdf from John Brazer Enterprises is 7 pages, 1 page front cover, 1 page editorial/SRD, leaving 5 pages for the new monsters.
Welcome to the second episode of the G*M*S Magazine. The G*M*S Magazine podcast brings you reviews, interviews and opinion pieces about the world of role playing games, board games, card games and wargames. In this episode we have Jeff Mechlinsky, the creator and mind behind Age Past, a great new role playing game with a…
Read more
I like to be surprised. I like new ideas, new concepts and new things. Unfortunately none of those things come often enough… though sometimes they do, and then it is nice! Awakened is one of those products. It’s not perfect, but it is indeed very, very interesting! Awakened starts with something having happened to the characters, even though they can’t remember what it is. Simply put, they wake up in a motel, away from home and not able to remember anything from the night before. Throughout the adventure, clues and flashbacks are presented to the players so they can start to remember what not just they have recently, but what connects them from their distant past.
The main meat of the book are the 30 new feats for the alchemist. They come with the AF’s signature commentaries on the feats, which I usually find useful.
Let me make this clear. I am sick and fed up of big companies selling us badly designed books. I am sick and fed up of companies selling us very expensive books we don’t need. I am sick and fed up of companies selling us fluff material that doesn’t enhance the gaming experience enough to justify the expense.
© 2023 GMS Magazine. Built using WordPress and the Mesmerize theme