One of the highlights of the UK Games Expo was to be able to get some of the biggest names in the gaming industry to sit around a table and discuss games, gaming and a bit of Kickstarter. Had the pleasure of having Christian Petersen from Fantasy Flight Games, Bob Carty from Mayfair Games (we […]
I keep saying (and probably will for a long while) that Role Playing publishing companies (and gaming companies in general) are pretty bad at marketing. Sorry, but it’s true. There are no long-term campaigns, no creativity and very little lateral thinking thrown into the promotion and sales of games. Kickstarter is helping a lot since, […]
I’ve been a bad blogger. I haven’t written anything for this blog since January 15, and here it the last day of March. My sponsor, GMS Magazine, tried to jog me into action a month ago, and it almost worked, but I got busy or lazy or both. It isn’t hard for me to get lazy–I was born that way. And I was working like crazy on Deluxe Tunnels and Trolls in January and February. I’m still working like crazy on that game, but I could have found time to say something about other games I’ve played or liked.
Ah you kids today with your futures. Now, the future in the 1980s, that was a future. It was/is/will-have-could-been a fascinating beast. All that cyberpunk. All those katanas. Pink neon reflections on the rain-slick streets of Neo-Tokyo shattered as a gang of netpunks scream by on their heavily customised lazbikes. Groovy. Thing is, you can’t make a stylized dystopian future without breaking a few metropolises. How did that go down then, y’reckon? What cataclysm could have befallen old Tokyo to require such reconstruction? Fortunately we can now know the answer definitively since those events are recorded in the datapacket transmitted back from the future in the form of the board game we in the present know as King of Tokyo.
Well, he had me at the word “game”. Of course I stayed and tried out Dixit. We had 5 players, and the game can handle up to 12. Five is a good number for a board game, there’s some variety in the players, but not so many that things get confusing.