Advanced Options -Inquisitor’s Judgements
By Thilo Graf This pdf from Super Genius Games is 8 pages long, 2/3 of a page front cover, 1 […]
By Thilo Graf This pdf from Super Genius Games is 8 pages long, 2/3 of a page front cover, 1 […]
This pdf from Super Genius Games is 7 pages long, 2/3 of a page front cover, 1 page editorial & SRD, leaving 5 1/3 pages fort he new hexes.
This pdf from Super Genius Games is 6 pages long, 2/3 pages front cover, 1 page editorial & SRD, leaving 5 1/3 pages of content for the new oracle-curses, so let’s give them a closer look!
The pdf kicks off with a short discussion on the nature of cavalier orders and presents a summary of the 7 new ones contained herein, 1 more than in this pdfs predecessor.
This pdf from Super Genius Games is 8 pages long 2/3 of a page front cover and 1 page editorial & SRD, leaving 6 1/3 pages of content for the new fodder for the summoner and his pet.
This pdf from Super Genius Games is 9 pages long, 2/3 of a page front cover, 1 page editorial & SRD, leaving 7 1/3 pages of content for the new discoveries, so what do we get?
By Thilo Graf This pdf from Super Genius Games is 9 pages long, 2/3 of a page front cover, 2/3
This pdf from Open Design is 17 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisements. As all pdfs from the advanced feats series, this book begins with a short discussion/introduction to the class in question.
This is the as-of-yet longest instalment of the Advanced Feats series from Open Design, containing 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD. As all the books of the advanced feats series, this one starts with a discussion/introduction of the class.
The main meat of the book are the 30 new feats for the alchemist. They come with the AF’s signature commentaries on the feats, which I usually find useful.