Category: Role Playing Games

Roleplaying and board games reviews, podcasts, videos and interviews

SHADOW, SWORD, & SPELL

By Zachary Houghton Recently, I had the opportunity to play and review the newest role-playing game from Rogue Games, Shadow, Sword, & Spell (SS&S) .  This game is designed with an eye towards pulpy, human-centric fantasy, with easily learned rules and a low price tag £8.79 for the printed version. Let’s see how well it…
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Dark Sun Campaign Setting

The world of Athas is a twisted, barren landscape composed of little more than blood, sand, and an iron determination to survive. This classic setting did a wonderful job of providing what essentially amounts to harsh post-apocalypse play for AD&D, and the newest incarnation expertly updates the world for 4E. This setting does a good…
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Savage Suzerain, by Steven Lindsey

Savage Suzerain is a cross-genre RPG done by Savage Mojo and Cubicle 7. The basic idea behind it is to allow players to use Savage Worlds to play characters that can go above the power levels of most games, and do so while in any numerous settings. The PCs at a certain power level are…
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DC Adventures Heroe’s Handbook

I don’t know if you’ve heard or not, but Green Ronin – makers of Mutants & Masterminds – landed one of the two “Holy Grails” in the superhero genre: The DC Comics license. Their first release in the new line is the DC Adventures Hero’s Handbook, which is the rulebook and, essentially, the rulebook for Mutants…
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Vor Rukoth

Providing material that will empower the GMs and player’s imagination is probably the best way to keep a game alive and well. Creating products that enable people to create their own adventures, their own ideas is probably one of the best strategies for a game development. If you only give supplements but not a way to develop…
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