Category: The RPG Room

Roleplaying and board games reviews, podcasts, videos and interviews

Podcast episode: The RPG Room–Religion in games

Tons and tons of games use some sort of religion in their setting. Many of them have more than one religion and all of those will have player characters, and those characters are meant to follow the tennets of religions that do not exist in our world. But our world does have religions people follow…
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Podcast Episode The RPG Room: Crunch vs. Lunch

Are you a Crunch player or a Lunch player? Every RPG needs a rules system. Some are heavier, Crunch, and some are lighter, Lunch. But hardly all are the appropriate for each game, or even for the game you are playing. For example games that make you, or try to make you, roll for pretty…
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Podcast Episode The RPG Room Is Third-party Publishing a Good Thing?

Has third-party publishing done RPGs any good? Since the OGL came into place a lot of years ago, third-party publishing has provided with a totally unprecedented amount of work published for a lot of role playing games. Mind you, that doesn’t take much because RPGs are pretty young, so anything can be “unprecedented”. But the…
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Podcast Episode – The RPG Room: Cognitive Bias and the death of geekdom

  Is Cognitive bias destroying geekdom? In this episode, Jim Pinto proposes that Geekdom as we know is about to die a painful and very unavoidable death thanks to the blight that is cognitive bias and confirmation bias in our lives. In a nutshell, we are seeing more and more crappy shows and movies that…
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Podcast Episode – The RPG Room: GenCon and the Ennies

For those of us who are on the other side of the planet, GenCon is a very difficult to reach convention. And that can be frustrating because, inarguably, GenCon is the best RPG convention in the world and the biggest. And we can’t be there. Or I can’t. However both Vickey and Jim do get…
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