Vickey Beaver

Podcast Episode – The RPG Room: GenCon and the Ennies

For those of us who are on the other side of the planet, GenCon is a very difficult to reach convention. And that can be frustrating because, inarguably, GenCon is the best RPG convention in the world and the biggest. And we can’t be there. Or I can’t. However both Vickey and Jim do get […]

Podcast Episode – The RPG Room: So you want to be a freelance?

I think it’s safe to say that every single roleplaying games out there has, at some point, wanted to write games. Whether it is for their own adventures, new classes, professions, spells… and fully fledged games too, of course. The RPG industry relies quite heavily on freelancers because few companies can afford to hire full-time […]

Podcast Episode – The RPG Room: Ad-absentia Players and Their Characters

Sometimes players have to leave the game and be ad-absentia for a few weeks at the time and sometimes they leave their characters behind so they can come back and retake the session. That happens more often than not in long term campaigns. What should happen to those characters? In this episode Vickey Beaver, Jim […]

Podcast Episode – The RPG Room: The Thunder Plains Controversy

Apologies for the problem at the start of the podcast. Using new software and still getting used to it, didn’t hear the problem until it was too late. Recently a massive outrage exploded onto the Internet on the back, of Bruce Cordel’s game The Strange and a recursion within the game, the Thunder Plains, that […]

Podcast Episode – The RPG Room: How to keep your games smooth

Running a game is not an exact science. Not even sure it is a science but sometimes it feels like it because you have to experiment a lot to get the desired results. And then you have to try again in a different group to get results and you might not get the results you […]

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