Category: Peter Ruth II

Roleplaying and board games reviews, podcasts, videos and interviews

Boardgame Review – Firefly

Joss Whedon’s Ultimate Misbehavior Is Lifting Ideas From Other Games By Peter Ruth II The world of the TV show Firefly, and the fiction surrounding it, is quite a far cry from your average Sci-Fi, with an odd, kind-of-mystic, pseudo Western/Chinese vibe. As I’m sure you know, the show was incredibly popular, but apparently not…
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Boardgame Review – Revolver. This Colonel Ain’t About The Chicken

By Peter Ruth II I know I’m late in reviewing this, but nobody has ever really talked much about this one, so here I am, a year after first playing it, talking about it. Let’s just get one thing straight: I really don’t like very many card games. I’m a board gamer, and these deck…
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The GenCon 2013 Special Edition Magazine HAS ARRIVED

By Peter Ruth II Folks, I’ve been working long hours to get this GenCon 2013 Special Edition Magazine written up for your enjoyment, and this 32 page extravaganza of game reporting is nothing short of a labour of love. I think it’s the best work I’ve done in a long time, and I’m really quite…
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Shuriken – Viking Style Pillaging And Destruction, But With Ninja

I’m not sure if I’m getting some clout after all these years, but I was offered a chance to take a gander at a prototype version of the new Kickstarter project, Shuriken. I wasn’t paid to look at this, I wasn’t offered a free copy, nothing. I was just offered the chance to play a game that depicts a metric ton of funky ninja doing ninja stuff. So, while this is still a Kickstarter, which means that this review is only valuable if the 7/12/2013 draft of rules on their website remain the same. I can’t even comment on the components other than the dice (the same company is a dice company), because I have no idea if they’ll remain the same or, rather, as pictured on their Kickstarter page, which look really great.

Mission Command: Sea Game

Alright, fans, this is going to be a good one, so strap on your seat belt and let me take you downtown where best stuff happens. You see, there are very few games that I think are a solid 10 rating based on factors such as production quality, value, and the most important aspect of any game, the level of fun it provides. Well, Mission Command: Sea isn’t a perfect 10, but it’s pretty damned close. The one thing that it lacks, the one thing holding it back from a destiny of greatness, is just a little more complexity.