Tag: spell

Roleplaying and board games reviews, podcasts, videos and interviews

Sunken Empires Web Enhancement

By Thilo Graf  This pdf from Open Design is 8 pages, 1/2 page is taken up by SRD. The pdf kicks off with 5 new spells: Cold Snap (Drd 3, Sor/Wiz 3): Damage enemy with cold, Con- damage, staggered Desiccate (Drd 2, Sor/Wiz 2): Damage enemies, especially aquatic ones and fatigue them for a short…
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Trail of Cthulhu: Rough Magicks review

By Megan Robertson The Introduction lays out the intention of this work: to provide an optional systematic approach to magic that can be used within a Trail of Cthulhu game by the characters and/or their antagonists as the Keeper so chooses. Well, the antagonists probably will be using magic at times, but not necessarily according…
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Draconic Lore

Passing by a couple of pages tabulating and categorising the dragons herein, we come to a Welcome! which explains both that this is the first softcover book in the Legends and Lore series (although preceded by several hardbacks) and something about the contents. The dragon, of course, is THE iconic fantasy monster, and one which characters, however powerful, ought to fear. Some of the dragons presented here are designed to be just that, the fearsome end-of-campaign climactic challenge

Adventuring Classes: A Fistful of Denarii

The pdf introduces 11 new non-spellcasting base classes for PFRPG. The classes are presented with their respective tables on a separate page, bear that in mind with regards to the page numbers.

SHADOW, SWORD, & SPELL

By Zachary Houghton Recently, I had the opportunity to play and review the newest role-playing game from Rogue Games, Shadow, Sword, & Spell (SS&S) .  This game is designed with an eye towards pulpy, human-centric fantasy, with easily learned rules and a low price tag £8.79 for the printed version. Let’s see how well it…
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