Tag: run

Roleplaying and board games reviews, podcasts, videos and interviews

Dungeon Run

Dungeon Run doesn’t even attempt to take itself seriously; even the FAQ and easy-to-read rulebook is funny. If anything, it could be described as Dungeonquest Plus, because at the beginning of the game, your party of ignoble adventurers are mostly working together, but only as an alliance of convenience.

Test of Fire: Bull Run 1861

Now I will state up front that I’m not a huge fan of many Martin Wallace games as for the most part they are too “EuroGamey” for me. It’s a game style preference issue, nothing to do with the quality of his games. But I certainly bow to his obvious creativity and talent in board game design without question and interestingly, when I interviewed him at this year’s UK Expo, I found out that he is a long time war gamer.

Wererats of the Roach-Run Sewers

In the murk and stink beneath a bustling city’s streets, scheming families of wererats scurry through the fetid sewers, often riding their vicious and bad-tempered cockroach steeds or accompanied by their filthy, disease-ridden dire rat pets. Using dark magic and manipulative rituals to break and twist the spirits of society’s most vulnerable members, the natural…
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Savage Worlds

Savage Worlds was originally written by Shane Hensley, the creator of the very successful Deadlands roleplaying game in the 1990s. He also wrote Great Rail Wars, a set of miniatures rules that used the Deadlands ‘weird west’ setting for gunfights between cowboys, werewolves, Chinese tongs, zombies, you name it. While Deadlands was converted over to…
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