Tag: room

Roleplaying and board games reviews, podcasts, videos and interviews

Podcast Episode – The Boardgame Interview Room: Cimmerian Space

Cimmerian Space is a project by Nick Fallon, a 3D programmer with enough passion for games and the industry to give up his job and create a project that sets the basis for a service boardgamers will be very interested in… Cimmerian Space is a real time browser game that uses the latest technology to…
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Podcast Episode – The RPG Interview room: The Veranthea Codex with Mike Myler

The Veranthia Codex is the creation from RPG industry veteran Mike Myler. Ennie winner, Myler has now decided to create a product with a campaign setting, a section with NPCs and yet another section with a whole lot of new archetypes, professions, feats… The interesting thing is the idiosyncrasy of the setting. A world that…
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Ppodcast Episode – The RPG Room: Campaign or no campaign?

And here we are again, in the RPG Room discussing if games should come with campaign material or just the rules. A lot of games come with a lot of information. Spells, equipment, combat, rules for travel, rules for talking, abilities, skills, bonuses… And some games come with setting and campaign information and others don’t,…
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Podcast Episode – The Boardgame Review Room: Smash Up!

Smash Up, published by Alderac Entertainment Group in 2012, has seen quite a success for a card game that, by just reading its description, shouldn’t work. It sounds totally bonkers. Mix two decks of totally themes that you wouldn’t think of mixing, like Zombies and Fairies, give each Zombie and each Fairy an ability to…
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Podcast Episode – The Boardgame Review Room: Core Worlds

Core Worlds was published by Stronghold Games in 2011 and was designed by the – rather talented – Andrew Parks. If you just follow its description, Core Worlds probably won’t interest you very much since there are *a lot* of games that sound like it: Deck builder, Science Fiction, Space Exploration. I know, yawn. But…
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