Salute 2013 Episode 1
The first episode of the interviews we recorded at Salute 2013. Bit later than we would have wanted, but here they are.
The first episode of the interviews we recorded at Salute 2013. Bit later than we would have wanted, but here they are.
Well, I had a buddy over yesterday for an X-Wing game day, and after playing my third game, I was hooked. If you want me to just cut to the chase, here goes: X-Wing is the smartest, most entertaining fighter skirmish game I’ve ever played. This says a lot, because I’ve played probably twenty of these games, from Full Thrust to Renegade Legion to Battle Fleet Mars to A Call To Arms; I’ve got a lot of experience with these games and X-Wing is easily the most approachable and tightest. The draw, for me, is that the game hits that magical sweet spot where complexity and practicality intersect. Very few games ever hit that spot, generally erring either on the side of simulation or oversimplification. X-Wing, however, gets it absolutely perfect, with enough complexity to make it a game worth playing while having very simple, understandable, and intuitive rules that don’t get in the way of the players. It literally blows every other fighter combat game into itty bitty rippy bits.
Squirmish games are that sort of games that fascinate me and scare me. They scare me more than they fascinate me, which is why I’ve never got into any of them. The huge tomes of rules, the tons and tons of rules to become familiar with (or so they look like to me) and the…
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Hey guys, I’ve got a great idea for a post where I outline what I think were the best new games of 2012, and maybe even a little bit about why! Guys…? guys? Where did you all go… come back… please…