By Paco Garcia Jaen Tell us a bit about yourself. What should we know? I'm a writer above all else. I come into game design from both fiction and technical writing using both a left and right-brained approach... hopefully finding the right balance between them. My … [Read more...] about Interview with TactDeck’s Eric Etkin
Legends of unimaginable treasure surround the mysterious island of Isla Dorada. Several ancient civilizations once carved out a mighty empire on its shores, but the passage of time and the ravaging of wild beasts have driven them to ruin... leaving behind priceless artifacts and … [Read more...] about Isla Dorada is nearly here!
By Thilo Graf Hello everybody, Endzeitgeist speaking once again, this time not with a review, but with an interview on Lou Agresta’s new project: Endzeitgeist: So, Lou, what have you up your sleeve? You’ve been involved with Iron GM – so to kick this off, what about you … [Read more...] about Interview with Lou Agresta
By Billy Bolt Earlier this year I came across a CCG with a Solitaire mechanic built into the game. I played solitaire as a kid, and at work like most of Americans. I was excited to think that I would not have to wait for friends to play a CCG. Sadly, for months, I was forced … [Read more...] about Interview with Jey Legarie
Recently someone approached me asking if I’d feature his game in this magazine. I always pay attention to this type of request as Indie and new games and sometimes games are better than others, but few times looked as good as Age Past. Although the game is still in production … [Read more...] about Age Past Interview