Tag: genius


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Article – D&Diversity. A pinch of genius!

By Paco Garcia Jaen I think Wizards of the Coast had a  pinch of genius moment when they included the diversity paragraph in the new edition of D&D. Pure genius! I don’t know if it was accidental or if it was a calculated...

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Mythic Menagerie: Ravagers of Time

This mini-monster-manual-pdf from Super Genius Gamesis 19 pages long, 1 page front cover, 1 page introduction, 1 page SRD, leaving 16 pages of content, so let’s check out this latest installment!

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With a Bullet Point: 7 Cure Light Wounds Feats

This pdf from Super Genius Games is 7 pages long, 1 page front cover/introduction, 1 page editorial/SRD, 1 page content presenting 7 new feats that expand the usefulness of the cure light wounds”-spell, let’s check this out!

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The Genius Guide to Relics of the Godlings

This pdf from Super Genius Games is 19 pages long, 2/3 of a page front cover, 1 page SRD/editorial, leaving 17 1/3 pages of content – quite a bunch, so let’s check this out!

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Ranger Options: Knacks of Nature

This pdf from Super Genius Games is 11 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 9 1/3 pages of content, so let’s check out what SGG has cooked up for the rangers!

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The (revised) Genius Guide to the Vanguard

This pdf by Super Genius Games is 11 pages long, 2 /3 of a page front cover, 1 page editorial/SRD, leaving 9 1/3 pages of content, so let’s check this one out!

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The Tomb-World of Alak-Ammur

This adventure from Super Genius Gamesis 32 pages long, 2/3 of a page front cover, 1 page editorial/SRD, 3 pages of advertisements, leaving 27 1/3 pages of content, so let’s check it out!

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The Genius Guide to What’s in my Pocket?

This pdf from Super Genius Games is 8 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 6 1/3 pages of content, so what exactly do we get?

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The Genius Guide to Hellfire Magic

This pdf from Super Genius Games is 16 pages long, 2/3 of a page GORGEOUS front cover, 1 page editorial/SRD, leaving 14 1/3 pages of content for Hellfire magic, so let’s check this out!

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The Genius Guide to What’s in my Pocket?

By Thilo Graf This pdf from Super Genius Games is 8 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 6 1/3 pages of content, so what exactly do we get? This pdf provides us with 110 different oddities you...

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Anachronistic Adventurers: The Daredevil

This installment of the Anachronistic Adventurers-line from Super Genius Games is 15 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 13 1/3 pages of content, so let’s check this out!

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Campo de Mitos is a campaign setting for Cthulhu games based in real events and people from El Campo de Gribraltar.

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