Tag: games

Roleplaying and board games reviews, podcasts, videos and interviews

Immersion in Games

Games, for the most part, have a theme. Many games are designed entirely around involving players in their theme. RPGs form the lion’s share of these, and the remainder form a category that is commonly referred to as Ameritrash (this isn’t a derogatory term in most circles, despite the sound of it).

Legendary Blades

This pdf is 42 pages long, 1 page front cover/editorial/ToC, 4 pages SRD and 1 page of thanks for the feedback. That leaves 36 pages of content for $3.00! That is an awesome bang-for-buck-ratio. Now let’s take a look at whether the content suffers from the low price.

An Experiment: Try Hushing Table Talk

Everyone likes to win and so when we play games we attempt to use every means at our disposal to stack the odds in our favour. The most natural means we have by which to influence the outcome of any game are our tongues. Most every gamer has tried at one point or another to manoeuvre himself into a win. We negotiate, manipulate, subtly hint, misdirect, you name it — and each and every one of these tactics can be pulled off by our clever use of words: table talk.

Pazuzu’s Fury review

This pdf is 24 pages long, 1 page front cover, 1 page blank inside front cover, 1 page overview, 1 page editorial, 1 page ToC and SRD, 1 page explanation on how to read the statblocks, 1 page advertisement and 1 page back cover. That leaves 17 pages of content for the harpies of Pazuzu’s Fury.

Galaxy’s Edge review

After playing the amazingly fun “Conquest of the Fallen Lands”, I started looking into the publisher, Assa Games, to see what they’re all about. It turns out that it is essentially a two-man show, and they had produced a second game after Fallen Lands.