Tag: campaign

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The Temple of the Chained Demon

The author of this adventure is unknown. If you know him/her (or if indeed you are he/she), please do contact us. A campaign for 1-3 4th-8th level characters, 1 a wizard (an NPC mage will do). This is a two-quest campaign. The first quest involves rescuing a princess from a tower controlled by an evil wizard, the second quest involves reaching a certain temple before the wizard’s brother can free the Demon locked inside of it.

101 Skeletons

Have you ever wondered what could you do with skeletons in your adventure?

Let’s face it, skeletons are handy in pretty much any campaign. They are easy to prepare, familiar and can be anywhere, either because something died in the place, or because they’re being summoned by whoever needs a handful of disposable minions.

Starting a duet RPG Campaign

This column will focus on the process of starting a duet campaign, especially for someone who isn’t that experienced of a GM, perhaps even someone who has never GMed before. In many ways, duets are a great opportunity to try to GM. You have one player and usually this is a significant other or good friend who isn’t going to give you a hard time.

Wedding Knight

The introduction to this adventure provides an apposite reminder: in a game in which dynasties and bloodlines and the good of your House feature large, weddings are going to be very important events indeed.

Dark Sun Creature Catalogue

By Christopher W. Richeson In Short, The Creature Catalog offers monsters, important NPCs, templates, hazards, and other options to help bring a Dark Sun campaign to life. This imaginative resource provides excellent support for any Dark Sun game, and further fleshes out the setting through its discussion of the many hazards of daily life. With…
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