Uncertain Scenery is a small company that Craig Birks started a little while ago to create laser cut scenery for games. ¿What is that like?
Creating Uncertain Scenery must have been quite a leap of faith, because earning a living in gaming is notoriously hard to do. And yet Craig tried and for the last year has been putting an insane amount of effort to find his own two feet.
With a background in design, I delve into how these sort of scenarios are created and what the process is from start to finish and ask him a few questions about embarking into this massive endeavour that will hopefully bring some success.