dungeons_dragons_volume2_firstencounters[1]By Paco Garcia Jaen

Not long ago I had the pleasure to get my hands on the first volume of the D&D First Encounters saga, the Shadowplague volume. It was a treat!

Just in case you haven’t seen that review (you should) or have the book (you should too), this is a graphic novel published by IDW and featuring a D&D adventure. Or part of one at least.

IDW is well known. They have done TONS of stuff for various franchises, including also Dragon Age, and is a well seasoned publishing company capable of producing truly stunning work.

 

dungeons_dragons_volume1[1]By Paco Garcia Jaen

For all the slack they get, and I am guilty as any of that, when Wizards of the Coast get it right, they get it right!

I got this book at Dragonmeet pretty much by accident. I stumbled upon it in the second hand table and, because it was cheap and it was colourful, I bought it. Little did I know I was going to enjoy it so much and what it kept inside!

First things first.

 

the-haunting-of-larvik-island[1]By Megan Robertson

Dungeons & Dragons 4e: The Haunting of Larvik Island

Publisher’s blurb: “For centuries the legendary exploits of the mighty warlord Larvik have inspired storytellers and adventurers. Despite his glory, Larvik’s fortunes were lost in the war between his sons following his death. What remains is a dangerous island that bears his name and the legend of its treasure accessible only once every 35 years.

 

65193[1]By Thilo Graf

I only own the dead-tree version for this book, thus I can’t comment on bookmarks and the like. The dead-tree copy is soft-bound, has 1 page front cover, 1 page back cover, 1 page blank inside the front cover, 1 page blank inside the back cover, 2 pages of advertisements, 1 page SRD, 2 pages of editorial, 2 pages ToC and kicks off with a short introduction to the topic at hand by Wolfgang Baur himself before going on to provide 68 pages of information on the undead lands.

 

corebook[1]By Megan Robertson

Post-apocalyptic world in which you can play pretty much whatever sort of adventures you like.

Publisher’s blurb: “It is said that this planet was once green and full of life. They also say that a great civilization stretched across the entire globe. We can never be sure, for all we know of this forgotten civilization comes from the crumbling ruins that lie buried deep beneath the sands of the wastes.

 

lost-city[1]By Megan Robertson

An adventure for characters of levels 14 to 17.

Publisher’s blurb: “The Lost City is an adventure set in the classic ruins of a once-great city: treasure and glory await!

“The Lost City is a Paragon-level sandbox adventure with a broad range of player options and twists. It offers lost threats and secrets – plus a new servitor race, new magic, mysterious ghostly foes, and multiple factions for players to ally themselves with – or against!

“Visit Kadralhu, the City Beneath the Sands, a place of shifting dunes and layers of lost civilizations. Uncover its mysteries, and loot the treasures of ancient days!”

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