Monsters & Magic, a game designed by Sarah Newton, had a very clear aim when it was designed: to allow you to use your old modules pretty much off the shelf with very little changes.
Not a small task considering the different versions and amount of adventures that D&D has had throughout the years.
For a game that was conceived, developed and produced in a very short space of time, and that aims at a niche and small group of people, does it do things well enough to appeal to more people?
Oh yes it does!
Hope you enjoy the review!