Oct 302014
 

pic1970559_tWhen Sentinels of the Multiverse came out, it rightly turned some faces. Because the game is rather terrific. Or I think so at least.

Not everyone liked it, like my colleague Michael, who found it too bland for his card games tastes. To each their own!

Now, after a few expansion, a few more hundred illustrations, more heroes, more villains and more games, Greater than Games has brought to us a new game; Sentinel Tactics. Same heroes, same villains, same super powers.

Different game.

This time is a really tactical game in which superheroes will band together to fight the villains who want to destroy your beloved city. In this game, the story develops as the rules evolve and the challenges become harder and harder as the game advances.

But is it any good? We sat around the table and had a go to see how this game plays for the first time.

Hope you enjoy the show!

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Sep 112014
 

pic1337930_t[1]Oh no… Invasion! is a small coop game by FableSmith and designer Joost Das, the same clever guy who brought us Ortus.

This time, far from being a competitive game, is a cooperative one. And one that holds no punches in being difficult to beat.

Our planet is being invaded by a number of aliens that come in many shapes and sizes and we have to ally our forces to defeat them. Sharing resources and taking risks to blow the pesky aliens off the sky will take a lot more effort than the whimsical and silly look of the aliens will make you believe.

However how does this game play for the first time? We tell you!

Hope you enjoy the show and if you want to buy a copy of the game (you probably should…) you can do so here.

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Sep 042014
 

pic2224750_t[1]Ark of Animals is the most recent game from the Polish company Historical Games Company and the first they target to a younger audience rather that to heavy gamers.

In the games, players have to fill Noah’s Ark with animals and be careful where they place them to make sure animals are compatible with each other. No matter how much they need to survive, a lion in close proximity with a gazelle will become food when the lion gets hungry…

With a very cutesy look and simple rules, the game has its demographic in a straight aim, but does it deliver?

Michael, Max and Cesare sat down and had a go to find out.

Hope you enjoy the show!

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Aug 022014
 

pic1269874_t[1]Smash Up, published by Alderac Entertainment Group in 2012, has seen quite a success for a card game that, by just reading its description, shouldn’t work. It sounds totally bonkers.

Mix two decks of totally themes that you wouldn’t think of mixing, like Zombies and Fairies, give each Zombie and each Fairy an ability to do something and then send them forth to conquer bases that will give you points to win the game.

It does sound very silly and the rules make it look like a very easy to play game. Also there are a fair number of expansions to make the game last even longer.

But how does it play for the first time?

We’re about to find out!

Hope you enjoy the show!

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Jul 252014
 

pic1528436_t[1]Iello released Titanium Wars at Spiel 2013 and the theme and looks were enough to get me very interested. Then I found out it was also a resource management game and also a card game. I like all of that.

The subject? You must expand your galactic empire to win the game. You do that by developing technologies, building armies and blasting the other players out of the sky.

In a nutshell, a winner for me.

But in reality how does it play? Well, this episode will tell you because we sat down around the table and played it so we could tell you how good it is!

Hope you enjoy the show!

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Jul 142014
 

pic1063921_t[1]Core Worlds was published by Stronghold Games in 2011 and was designed by the – rather talented – Andrew Parks.

If you just follow its description, Core Worlds probably won’t interest you very much since there are *a lot* of games that sound like it: Deck builder, Science Fiction, Space Exploration.

I know, yawn.

But this game is special. I didn’t believe it when Michael Chamberlain told me, but this game is special. So when in G*M*S Central we decided to record some podcasts with our favourite games, games we’ve played time and time again and love to bits and we’d take to a desert island, Core Worlds was brought forward by said Michael with the speed of thought.

That was pretty fast.

So here you have it, a special episode with a review of our favourite game.

Enjoy the show!

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Thank you for your support.