Author: Paco G. Jaen

Anachronistic Adventures – RPG Review

Anachronistic Adventures clocks in at 133 pages, 1 page front cover, 1 page ToC, 2 pages editorial/SRD, leaving us with 129 pages of content, so let’s take a look! So, Anachronistic Adventures has been long coming – what we see here is, for now at least, the culmination of the rather cool Anachronistic Adventurers-series by Rogue Genius Games (then still Super Genius Games). The basic premise of the series is pretty simple: Taking a cue from traditional weird fiction and sword and sorcery novels, it’s about people from our world falling into a fantasy context: Essentially, what happens when a...

Read More

Do we value RPGs beyond their sale price?

I really don’t think we value RPGs at all. It seems all we can see is the sale price and nothing else. At least too many times. I just saw a typical example of gamer entitlement that I keep seeing a lot: Blaming publishers for our issues. When D&D 5 was announced in Spain, a lot of people complained about the price. 50€ is not 50$, so why should they have to pay more for the same books when the books have already been written? Why is it that there is an increase in price for something that is,...

Read More

Mountains of Madness: Board game review

Mountains of Madness is a cooperative game for two to five people published by Iello at Spiel 2017. Lovecraft will have a grip on our geeky hearts for the foreseeable future, it seems, because games based on his literature tend to do very well. However most games have had a very dark and gritty atmosphere to them, whereas Mountains of Madness has decided to go for a much lighter tone and gameplay. In Mountains of Madness, the players take on the role of explorers who find a mysterious mountain with an ancient city in it – just like in...

Read More

Dark Sun. The best exotic fantasy world? The RPG Room

Dark Sun has been an iconic world since it saw daylight so many years ago. We tell you why it is probably the best exotic fantasy setting out there. I can’t – or want to – help being in love with Dark Sun and we thought it would be a good idea to dedicate a whole episode to this amazing world. Dark Sun was the first world of post-apocalyptic fantasy I ever saw. Its incredibly dangerous deserts and creatures immediately caught my eye thanks in no small measure to the art of Brom. Being the first world to also...

Read More

Dark Sun, Dragon Kings and Tim Brown. The RPG Interview Room

Tim Brown is the guy who made us very lucky in the early 90s by bringing Dark Sun. A setting that broke many moulds in the fantasy worlds of the time and dared do things very differently, it is very very much missed by all who knew it in its original form. Dragon Kings was born as a spiritual successor of this world when it was apparent that Tim would not be able to continue developing Dark Sun and, ever since I backed the project, I have believed it was a really fantastic work. Fantastic enough that I took...

Read More

Children of Orion: The Venu Sourcebook

Games genres